In this talk, we’ll show first the different techniques we can use to apply constraints is our domains. Then, we’ll present Iron, its features, extensions, and integrations. We’ll finish by showcasing a fully integrated constraint-enforcing app.
In this talk, we will start with the basics, understanding what build caching is and why it can be a bit tricky to handle in real projects.
Listen to a story of how we have dealt with 201 obstacles allowing us to run multithreaded programs natively!
I propose that we can extend Mirrors to operations, and use the most natural DSL of all - plain trait definitions.
Let's write a game in Scala Native, for Playdate!