Let's write a game in Scala Native, for Playdate!
This talk is my slightly expanded version of that statement, and should hopefully understand what "Free" is, what purpose it serves and where it came from.
In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages.
Join me for a fun and possibly opinionated talk about the state of Scala and other JVM languages.