This talk is my slightly expanded version of that statement, and should hopefully understand what "Free" is, what purpose it serves and where it came from.
Let's write a game in Scala Native, for Playdate!
In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages.
In my talk I will guide you through a deployment of a complete AI-based web service using Besom, Scala SDK for Pulumi.