In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages.
Among the many new features that landed in Scala 3, one of the lesser-known ones is the `compiletime.error` function. This seemingly simple function lets us define custom compile-time errors, bringing us a great leap forward in Scala's ability to provide developer-friendly compile-time safety.
But nothing is without complication. Despite the benefits, to fully utilize the power of the `error` function, for better or for worse, one has to take a deep dive into Scala's novel compile-time programming techniques. And what an exciting dive it is.
In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages. Guided by a practical example, we will see how and why we can use the `error` function, as well as the accompanying compile-time programming techniques that will allow our error messages to really shine.
Let's write a game in Scala Native, for Playdate!
This talk aims to equip the audience with the minimum required bagage to get comfortable working with contravariance.
Drawing on 25 years of experience as a professional musician and record producer, this will be a beginner focused talk introducing the use of Scala.js and the web audio api for building Scala powered Web Audio Applications.
In this talk, we will start with the basics, understanding what build caching is and why it can be a bit tricky to handle in real projects.