We managed to alleviate almost entirely the slowdown induced by Tapir in a web socket server. The journey towards this goal was quite insightful, and we would like to share it with you.
In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages.
In this talk, I will show how you can use ScalaPy to leverage an excellent NLP library like Spacy, minimizing your discomfort of using Python, and enhancing your comfort with Scala 3 for the remaining parts of your application.
This talk is my slightly expanded version of that statement, and should hopefully understand what "Free" is, what purpose it serves and where it came from.
Let's write a game in Scala Native, for Playdate!
In this talk, we will start with the basics, understanding what build caching is and why it can be a bit tricky to handle in real projects.