This talk is my slightly expanded version of that statement, and should hopefully understand what "Free" is, what purpose it serves and where it came from.
I propose that we can extend Mirrors to operations, and use the most natural DSL of all - plain trait definitions.
I would like to go over the most relevant tools and changes that can improve your developer experience.
In this talk, we will take a tour around the `error` function. Starting from the simple use-cases and ending up with sophisticated yet developer-friendly error messages.
The talk explores the recursive structure of Diamond Architecture.
Let's write a game in Scala Native, for Playdate!