Listen to a story of how we have dealt with 201 obstacles allowing us to run multithreaded programs natively!

One of the core Scala domains is scalable, concurrent, or parallel data processing, which typically at some point is powered by JVM Threads. However, the Scala Native - an ahead-of-time compiler and runtime for Scala, was for a long time limited to only a single thread of execution. At first glance, it might have sounded like it a not a big deal. Starting system threads is easy...but then, suddenly, you need to deal with memory models, garbage collections, synchronization, data atomicity, and many more blockers, just to provide the same semantics as JVM ensures.
Listen to a story of how we have dealt with 201 obstacles allowing us to run multithreaded programs natively!
In this talk, I will show how you can use ScalaPy to leverage an excellent NLP library like Spacy, minimizing your discomfort of using Python, and enhancing your comfort with Scala 3 for the remaining parts of your application.
Let's write a game in Scala Native, for Playdate!
In this beginner-friendly talk we'll try to find out using the power of Scala and functional programming techniques.
In this talk, we will start with the basics, understanding what build caching is and why it can be a bit tricky to handle in real projects.
In this session, I will guide you through two recent additions to Ox that I helped implement: channel operators and retries.