Listen to a story of how we have dealt with 201 obstacles allowing us to run multithreaded programs natively!

One of the core Scala domains is scalable, concurrent, or parallel data processing, which typically at some point is powered by JVM Threads. However, the Scala Native - an ahead-of-time compiler and runtime for Scala, was for a long time limited to only a single thread of execution. At first glance, it might have sounded like it a not a big deal. Starting system threads is easy...but then, suddenly, you need to deal with memory models, garbage collections, synchronization, data atomicity, and many more blockers, just to provide the same semantics as JVM ensures.
Listen to a story of how we have dealt with 201 obstacles allowing us to run multithreaded programs natively!
Join me in a talk empowering you to build Scala applications that not only excel internally but also deliver optimal experiences from an external perspective.
Let's write a game in Scala Native, for Playdate!
In this talk, we will demonstrate some elegant applications of functional programming in Scala, with even more elegant visual results - all with live code and real-time output.
This talk is my slightly expanded version of that statement, and should hopefully understand what "Free" is, what purpose it serves and where it came from.
This talk aims to equip the audience with the minimum required bagage to get comfortable working with contravariance.
The talk explores the recursive structure of Diamond Architecture.